Fortnight Island Strongest Prisoner: Crocodile
![](https://ichkeksit.files.wordpress.com/2015/03/0b24f-0.png)
Dec. 22. - Jan. 5
The Impel Down Fortnight Island series continues with the legendary Mr. 0 (Crocodile). This guide will primarily focus on the 30-Stamina edition (expert) of the island.
Rewards:
Prisoner Crocodile
QCK, Striker
Captain Skill: Take 10% less damage from all sources, all Impact Units gain 2x ATK.
Special: 24 -> 14: Poisons all enemies and increase the attack of all Striker units by 1,5x
Crocodile is one of the prominent characters in One Piece and for a Fortnight unit... He's pretty good. While his Captain Skill is nothing remarkable - his Special allows Striker teams to have their ATK boosted by 1.5x.
Short: He is the free to play Urouge , Striker booster.
Even if you have Urouge in your striker team, you may want to have another great QCK character beside Kaku AND he poisons !
QCK, Striker
Captain Skill: Take 10% less damage from all sources, all Impact Units gain 2x ATK.
Special: 24 -> 14: Poisons all enemies and increase the attack of all Striker units by 1,5x
Crocodile is one of the prominent characters in One Piece and for a Fortnight unit... He's pretty good. While his Captain Skill is nothing remarkable - his Special allows Striker teams to have their ATK boosted by 1.5x.
Short: He is the free to play Urouge , Striker booster.
Even if you have Urouge in your striker team, you may want to have another great QCK character beside Kaku AND he poisons !
Prisoner Mr. 1
INT Slasher
Captain Skill: All Slashers gain 2x ATK
Special: 22 -> 17: For 2 Turns, gain 30% defence and 1.25x ATK to Slasher Units
Mr. 1 is a very nice unit - purely for this special.
It only has competition from the original Story-Exclusive Mr. 1 as a Slasher Buffer. While it is only has 1.25x boost - Slashers already have generally high stats so it balances out somewhat.
Mr. 1 can fill as a Support Slasher if needed, that can buff both attack and defense and will find his way into Slasher Teams. Being an INT unit means that he doesn't hit any units with reduced damage.
If you do not have Kohza, he is your #1 Man.
ha...haha... hm ._.
INT Slasher
Captain Skill: All Slashers gain 2x ATK
Special: 22 -> 17: For 2 Turns, gain 30% defence and 1.25x ATK to Slasher Units
Mr. 1 is a very nice unit - purely for this special.
It only has competition from the original Story-Exclusive Mr. 1 as a Slasher Buffer. While it is only has 1.25x boost - Slashers already have generally high stats so it balances out somewhat.
Mr. 1 can fill as a Support Slasher if needed, that can buff both attack and defense and will find his way into Slasher Teams. Being an INT unit means that he doesn't hit any units with reduced damage.
If you do not have Kohza, he is your #1 Man.
ha...haha... hm ._.
Skillbooks
Skillbook | Turns |
![]() | 11 -> 6 |
![]() | 20 -> 10 |
![]() | 18 -> 12 |
![]() | 15 -> 8 |
Fortnight Conditions:
Stamina | Conditions |
5 | - |
10 | Shooters are weakened |
15 | Shooters and Brawlers are weakened |
30 | Shooters, Brawlers and Slashers are weakened |
Recommended Teams:
![](https://ichkeksit.files.wordpress.com/2015/03/f46f4-0.jpg)
Kid Striker Teams
Since Impacts aren't affected by the conditions - it's only natural for Impact Teams to be the go-to team for 30-Stamina. This team has an Orb-Booster and an Orb-Locker in case things gets messy and with Eustass Kid's Special - you can guaranteed a Force Orb when you need it.
Overall - this team will be a powerhouse and shouldn't have much trouble clearing 30-Stamina
If you don't have Kid or Urouge, use Rakuyo as Captain.
If you don't have Kid or Urouge, use Rakuyo as Captain.
![](https://ichkeksit.files.wordpress.com/2015/03/10759-0.jpg)
Urogue Impact Teams
The other Impact Lead is Urogue - he boosts ATK by 2x and HP by 1.5x. The benefit is in the extra health to help survive or stall Crocodile's Poison (depending on what is needed). For the most part, this team can clear with normal attacks. If you do face problems, you have (again) an Orb booster, locker and a 1.5x Impact Unit ATK buffer.
Pure Free 2 Play Team
You can use either Paulie or Prisodile as your Captain and take a
max. Eustass Kid as friend.
max. Eustass Kid as friend.
As long as you have Kaku and some DEX striker this isle should be easy
The Stages |
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Battle 1/7 Pig + Mobs!!~ Each mob does 1,690 damage each You should focus the pig last... |
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Battle 2/7 Giants, Baby Turtle and Teenage Turtle. The Giants do not use Pre-emptives or Specials so don't bother with the Red Giant 20% or below Health stall thing. |
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Battle 3/7 Crocodile Mini-Boss He will pre-emptively Poison you. The Poison will deal 480 damage per turn. He will also put up a Debuff Protector/Defence Buff |
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Battle 4/7 Mobs and a Baby Turtle Fairly Easy - nothing much to say. |
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Battle 5/7 3 "Big" Mobs, a Pig and a Baby Turtle Focus the Big Mobs and then take your time with the other 2 animals. |
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Battle 6/7 Armored Mobs, a Teenage Turtle and a Crab I'd usually go for the Green Mob because she has a record of double-attacking if given the chance. |
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Battle 7/7 BOSS: Crocodile (Prison) Health: 820,000 Attack: 4796 Pre-emptive: Debuff Protector and Defence Buff for 19 Turns On the Third Turn - He will change all your orbs at random to QCK and STR On the Sixth Turn - He will double his ATK and reduce his attack turn from 2 -> 1 Due to Crocodile's attack pattern, it can be suggested to kill Crocodile within 6-Turns or it will be quite difficult to skin the Croc. |
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Rare Encounter Random Encounter: Daz Bones The Random Boss of the Dungeon - He will pre-emptively buff his ATK and defence. He hits for around 2,224 damage and when his attack buff wears off - should drop to 2,020. |
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