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Fortnight Review: Halloween Strawhats Twilight Party!

I know many of you who check the Japan version of the blog are wondering why we have the Halloween Strawhats over the Kimono Strawhats fortnight. The reason is simple. Both of these are special holiday fortnights. It wouldn't make much sense to release a Chinese New Year fortnight around Halloween now would it? Instead we got the more appropriate holiday island! 

fort dead or treat

Happy Halloween Weeks!
 

Notable Characters obtainable:

Character
Link
NameChapterChance
(Expert)
Max.CD
 f0761 luffy halloween
Monkey D. Luffy Halloween Monster
  • Class: Fighter
  • Type: DEX
  • HP: 1920
  • ATK:1080
  • RCV:185

Captain ability:
Boosts ATK of fighters by 2x

Special 23 turns(15 max):
Deal 15x characters attack in dex damage to one enemy and boost attack of all characters by 1.2x for 1 turn 
Anyhigh15
 f0764 nami halloween
Pumpkin Lantern Nami.
  • Class: Striker
  • Type: QCK
  • HP:1342
  • ATK:699
  • RCV:416

Captain ability: Boost ATK and RCV of Strikers by 1.5x
Special 16 turns(8 max): Heal 3,000 HP
Anyhigh8
 f0765 chopper halloween
Tony Tony Chopper: Little Vampire
  • Class: Fighter
  • Type: INT
  • HP: 1548
  • ATK: 763
  • RCV: 358

Captain ability: Recover 2x characters RCV in hp at the end of every turn
Special 17 turns (9 max): reduce gloom by 3 turns
Anymid - low9
 f0763 franky halloween
Frankenstein Franky
  • Class: Shooter
  • Type: STR
  • HP: 1903
  • ATK:1121
  • RCV:170

Captain ability: Boost ATK of STR characters by 2x
Special 15 turns (max 7): Change his own orb to STR, and freely switch orbs once.
Anylow7
 f0762 usopp halloween
Werewolf Ussop

  • Class: Shooter
  • Type: PSY
  • HP: 1444
  • ATK: 673
  • RCV: 400

Captain ability: Boosts ATK and RCV of PSY characters by 1.5x
Special 14 turns (10 max): Boost ATK of PSY characters by 1.75x for 1 turn
Anyrare encounter
(100% drop
any difficulty)
10

f0761 luffy halloweenThis Luffy is an interesting one for sure. He holds decent stats but they aren't the highest we've seen either. As for his special, it could possibly show some potential. It's multi purpose, and contains a unique buff which is never a bad thing. The ability to boost the whole crew without color or type limitations is incredibly useful. The only issue is that it's a weak boost. He may find some play in niche rainbow teams but other than that he will be simply another character for players to fill their collection. 


f0764 nami halloweenAt first glance Nami seems like a toss away unit but let's break her down and see if we can find some uses. Her stats are all fairly low aside from her RCV which is high for any units standards. And RCV is simply where characters like this shine. Her special is in no way bad. 3k is nothing to laugh at. And what's even better is her low max cool down of 8! With a cool down this low, it wouldn't be too hard to fire this off multiple times in a fight, especially if you have an RCV based team. In the right hands and team, I believe this unit could be worth the time to invest in.


f0763 franky halloweenI really like this unit. He gives a nice utility to shooter and STR teams. Again this is another unit with a low cool down. His special reminds me of Kid seeing how they both manipulate their own orbs and have incredibly low cool downs. As I said with nami, it wouldn't be too hard to be able to pull off this special more than once in a battle. Gaining his own orb to red and potentially matching another orb (or switching a weak orb with a neutral orb) will increase the overall damage significantly. Because of these reasons I believe Franky is worth the exp and grinding to max his special. Definitely one of the more useful units of the bunch


f0765 chopper halloweenChopper holds some pretty weak stats, which may cause some of you to dismiss him, but hopefully I can convince some of you to see his potential. Take a look at his special. Reducing gloom (or silence as some would like to call it) is an invaluable tool! Think back to Perona's fortnight. Remember how crippling gloom was? You basically had to take 3 attacks from her before you could net any serious damage to her. Chopper eliminates that! And silence reducers are very rare, so new units (especially farmable ones) are always welcome to the team.


f0762 usopp halloweenUsopp is this fortnights hidden boss, meaning he won't appear every run. His RCV is pretty high which is typical of PSY units, but his HP and ATK are on the lower side. His special on the other hand is AWESOME.

He is outclassed by his other impact dial form which gives a 1.75x boost to PSY for a turn, but this usopp will work wonders until you get your hands on the impact form.
(Keksit: "I guarantee you will see him in every global PSY team, that doesn't have Impact Diale Usopp")


Notable Skillbooks obtainable:

SkillbooksNotesChapterChance
(Expert)
CD
f0261 whitebeardWhitebeard
I shouldn't even have to explain why this beast should be maxed! Holding arguably the best special (with Mihawk) in the game, and pair this with his completely over powered captain ability, putting the time into maxing this special seems like a no brainer !
Anylow17
Luffy Gear 3rd
Renowned as one of the best captains in the game, it should be no surprise that his books are important. An AOE (Area of effect) special is always good to have in a team, especially in those situations where every enemy has a 1 turn cool down.
Anylow20
f0408 mr0 sir crocodileCrocodile (Slasher)
A special that manipulates crocodiles orb to his own color, randomizes other orbs, AND deals AOE damage!? Sign me up! This special maxes at 18 turns which is way more practical than the 23 turns it started at. This puts his amazing special into reach for most islands and stages. Very resourceful, high utility, and very flexible with other special combinations. Definitely a book worth reading!
Anylow18
Trafalgar Law
Any orb manipulator is worth maxing in my opinion. And orb manipulator that has a combo with another to creat a full set of matching orbs? Now that's mandatory! Incredible damage potential for burst teams makes this special a must 
Anylow10
Ashura Zoro
The F2P dex captain. Even though his special isn't the greatest, seeing how he is one of the better and more used dex captains, it wouldn't be a bad idea to max his special. It can't be bad to feed some skillbooks into him.
Anymid20

XP and droprates:

Stamina/ ChapterXPBeriTitle
Rookie - 55084.048?
Veteran - 101.2506.775?
Elite - 152.35815.400Halloween
Expert - 305.57429.256Pumpkin

Recommendation / Suggestions for Teams (30-Stamina)

Remember: 1.5x ATK from Ship is a must have
TeamNotes
f0227 mihawkf0227 mihawk
f0015 usopp
f0322 rob luccif0765 chopper halloween
Slasher Team (All characters Lv.~60 or higher)
(free to play)

Your Mihawk is exchangable with a Crocodile Slasher too : )

You will want to tank some hits from franky and luffy at the
end and also survive the captain silence.

Usopp special on Franky, because Luffy will put a 3 turn
debuff protector on himself !

Chopper can reduce the silence by 3 turns so you have enough
time to slash Luffy.

You can replace chopper with another good ATK slasher
if you feel confident and won't need the silence reduce
Example: Crocodile (Slasher)

Mr.1 will be extremely helpful to finish off luffy in the end
by giving 1.25x ATK to slasher
Striker Team
(All characters Lv.~60 or higher)
(rare recruits)

Very stable team!

Use GP Usopp and Smoker when you need to
defend yourself.

Kid has a pretty low cooldown for his special
to take down Luffy in the end.
Combine with Kakus special and you will win easily
f0410 jinbeif0410 jinbei
f0761 luffy halloweenf0015 usopp
f0765 chopper halloweenf0386 hogback
Fighter Team
(All characters Lv.~70 or higher)
(rare recruits)

Special team.
Relies on Special abilities a lot.
Hogback + Luffy special are not stackable!

(crew not tested)
 All the 6 Star Gods can beat this Fortnight and won't be featured here
(At the moment)


Keksit's Low Level Striker Test Team:
(Very Risky!!!! I survived with 200 HP)


Useful Units:

CharacterNotes
f0765 chopper halloweenChopper Little Vampire
Reduce captain silence by 3
f0015 usoppGolden Pound Usopp
3 turns delay. Use after Luffy's protector has worn out


The Battle

Stamina: 30-Stamina  (Expert)

Stages: 9
StageNotes
twilight1
Stage 1
 Simple Mobs. Stall on the pig if needed.
twilight2
Stage 2
The pirates will hit for 2000 ATK each
Shogun Zombie
HP: 180.000
ATK: 4.980
twilight3
Stage 3
one of the turtles has a 100% droprate !
twilight4
Stage 4
Giants! But without their pre-emptives.
Feel free to kill one of them each round
or just all together.
Stall on Crab if needed
twilight5
Stage 5
 Mobs here as well.. just dont get hit by them.
Stall enough without taking damage
twilight6
Stage 6
Pumpkinqueen Nami
HP: 400.000
ATK: 3.920
Attack pattern:
Activate turnContent
Pre-emptiveChanges orbs to STR[STR small] or QCK[QCK small]
2, 4, 6, ...3.920 damage
HP20% or lessempties all orbs and blinds for 6 turns
twilight7
Stage 7
 Vampire Chopper
HP: 400.000
ATK: 4.002
Attack pattern:
Activate turnContent
Pre-emptive-
1, 3, 5, ...4.002 damage
HP 50% or less8000 ATK & DEF Buff (high def)
twilight8
Stage 8
Frankynstein
Franky will silence YOUR captain for 2 superrr- turns
HP: 250.000
ATK: 7.480
Attack pattern:
Activate turnContent
Pre-emptive-
his turn (once)Silence YOUR captain (2 turns)
without attack lol
HP20% or lessSilence YOUR captain (2 turns)
twilight9
Stage 9
Pumpkin Head Luffy
HP: 620.000
ATK: 6.720
Attack pattern:
Activate turnContent
Pre-emptiveDebuff protector (3 turns)
HP less than 100%Attack up! + Attack
HP 50% or lesschanges all orbs to [Meat]
HP 20% or less9.000 damage
Usopp's RARE STAGE
f0762 usopp halloween
Rare Stage
(can appear instead of stage 8)
Ghostrider Usopp
HP: 300.000
ATK: 2.840
Attack pattern:
Activate turnContent
Pre-emptive-
2chains random character (2 turns)



Overall this fortnight has a ton to offer! A little something for everyone. In my opinion this is one of if not the best fortnights global has ever seen. 
Overall fortnight rating: 10/10
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Bandai Trick or Treats Global (The Strawhats' House of Horrors)

Halloween Strawhats and Ivankov are right around the corner!!



Yes with the intensive Zephyr and Kimono strawhats preparation that global players have been doing for 2 straight months, Bandai drops a huge bomb on global with the announcement of Ivankov who is confirmed as the next raid boss! Also bandai has decided to troll further by dropping the Kimono strawhats as well. We will now be having the Halloween Strawhats instead .. Yes the ones that were just released in the JPN version. To summarise this update, here is what we will be getting:

UpdatesNotes
Like always we will get a rainbow gem each day we log in.
The Halloween Strawhats are out in place of kimono strawhats and will most likely replace absalom.
10/13  19:00 PST
Cotton Candy is now droppable in friend point recruits from Oct 14 (19:00 PST) to Oct 21 (18:59 PST)
Following the Cotton Candy event, the 2x special up rate is back from Oct 21 (19:00 PST) to Oct 27 (18:59 PST)
And ofcourse.. instead of Zephyr we now have Ivankov as the new raid boss. So start preparing for the raid by building a good dex team! 
Oct 26 (19:00 PST) to Oct 27 (18:59 PST)
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ONE PIECE 802 [Manga]

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Dark King Rayleigh's training forest


Dark King Rayleigh Forest

This is a one time forest that will be only playable once each day it comes onto global. The dates when this isle will come out are as follows:
  1. October 2 2015
  2. October 6 2015
  3. October 12 2015
Difficulty: Rookie

Note: There will be no character drops this isle. The only reward is a tremendous amount of pirate exp. This is especially helpful for low level players who want to quickly level up in order to fit in the legends they rerolled in recent sugofests or other such similar reasons. 

EXP Gained: 130,000 50,000 (Since you will surely level up with these units it is recommended that you drain your stamina before attempting this isle)

Recommended teams:

The recommended teams for this island are only heavy hitting teams. Any haphazardly formed team should be able to clear this island given that they do decent enough damage. Since this stage is rookie nothing more can be expected of it.

Stage wise analysis:

Island
Notes
Stage 1/12
General Mobs. The stage is so easy that stalling is not even needed
Stage 2/12
General Mobs. The stage is so easy that stalling is not even needed
Stage 3/12
General Mobs. The stage is so easy that stalling is not even needed
Stage 4/12
The stage is so easy that stalling is not even needed
Stage 5/12 
Hatchi. The stage is so easy that stalling is not even needed
Stage 6/12
Buggy and Alvida:
This stage is also easy but it will do a pre - emptive damage of 120 HP
Stage 7/12
X-Drake and Urogue:
Again a very easy stage with no preemptive damages what so ever.
Stage 8/12
Capone and Bonney:
Bonney does a preemptive move that converts all orbs to meat orbs
Stage 9/12
Hawkins and Apoo:
Preemptive attack is just converting all orbs to bother orbs or empty orbs
Stage 10/12
Killer and Bepo:
This stage has no preemptive damage and is pretty easy as well
Stage 11/12
Kid, law and luffy gear third:
Pre emptive attack seals the captain for 1 turn.
Stage 12/12
Rayleigh:
Preemptive attack will reduce your health to 1%. But don't worry you will easily be able to one shot him


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